3DSMax will either have a seizure or load up like nothing. After your options are checked and you open your Arthas.m3, click Import. Hit 'Select File.' and locate your Arthas.m3. UNCHECK SC2 Art tools, Volume Targets and Hit Tests (these are nulls and never useful). The script should load and a bunch of check boxes should be filled. Open the script and head down to your Utilities drop-down menu and click M3 Import.
Assuming you already extracted the M3 Import script to your 3DSMax folder, you should see something like this: Importing M3Īfter Max launches, click the little 'hammer'(Utilities) icon to the right and click MAXScript and then 'Run Script'. ' and you will be met with this screenĮxtract to your desired location and fire up 3DSMax.
m3 by following: mods -> heroes.stormmod -> base.stormassets -> Assets -> Units -> Heroes -> Storm_Hero_Arthas_Base.m3 Right click the. Next, we will find a model we want to extract. Afterwards, your Cascview will look like this: Navigate your way to your Heroes of the Storm folder (Program Files/Heroes of the Storm/ in my case) and it should begin loading your client's files. Firstly, open up your Cascview and click 'Open Storage' Cascview Heroes of the Storm 3DSmax 2014+ (Student license works perfectly fine) M3 Import Script Model ExtractionĪfter installing all the required tools above, we can finally begin.